
Back then i was blown away by the possibility of playing a near home console quality Mario Kart on the go.
Super mario kart snes rom paradise series#
My most played handheld entry in the series (if you exclude MK8 Deluxe). Even though i think the controlls feel a bit slippery compared to later entrys i still like to go back to Double Dash every now and then. This is by far the most unique Mario Kart game for me. Yeah, i know many people don't like this one very much and i think it definetly has it's share of problems, but back then i had so much fun playing this with my friends and online. I think MK7 is a really solid game, but it never really felt that special for me. That's not to point of Mario Kart for me. Many years later i still like to play it here and there, but most people who play this game now are mostly using shortcuts that are based on glitches and programming oversights.

When i got this game on my birthday back than i hardly played anything else on my N64. It felt too much like the original Super Mario Kart for me with some slight improvements. This is the only Mario Kart i didn't own for it's original system back in the day. I know it was the first game and all it's sequels build on it's foundations, but i don't like to go back to it at all even though i played it back when i got my Super Nintendo. I know i will get a lot of hate for this opinion, but the first Mario Kart is my least favorite in the whole series. Mario Kart: Super Circuit (terrible framerates, the retro tracks lack details, but was fun to play on the go, multiplayer is also too expensive) Mario Kart DS (Online was terrible, mission mode was good, graphics was okay but no analog control is what kill this for me)ĩ. Mario Kart Wii (Just slightly better than the DS game, just not a fan of the Wii remote sideway play and the steering wheel play cost money)Ĩ. Mario Kart 7 (Way better than MKDS in control but lacking features which MKDS had)ħ. Mario Kart 8 (Meh battle mode, better graphics, can't hold items, too many DLCs)Ħ. Mario Kart 8 Deluxe (The same game but with more stuff included, it had fix that should had being on the original to begin with)ĥ. Mario Kart 64 (A great MK, superior battle mode, 4-players out of the box, Mirror Tracks debut are great, just nothing to unlock in terms of characters and contents).Ĥ. Mario Kart: Double Dash (A larger roster, larger tracks, 4-player co-op or mayhem, split screen action, LAN local play, only disappointment is the lack of online play)ģ. The only downside is the constant infinite power-up spamming from the CPUs and the fact that the below games also exist now).Ģ. Super Mario Kart (Fun battle mode, unlockable Special Cup, the fact that rival racer doesn't also take item box, able to manipulate the CPU, no blue shell, and the fact that you can get any power-up on first place is spectacular. How I rank them, sorry I'm gear more towards old-school.ġ. The rest were incredibly tough to place, though!Įnjoyed this lovely list? Here are more classic series ranked for you:īest Star Wars Games - Every Star Wars Game On Nintendo Systems Rankedīest Spider-Man Games On Nintendo Consolesīest Castlevania Games On Nintendo Consoles We quite like the latter, but no prizes for guessing where it finishes up. We have added the mixed reality racer Mario Kart Live: Home Circuit and the mobile-only Mario Kart Tour, though.
But, you may well ask, which one is best? That's not an easy question to answer in a series which has only seen eight console entries (nine if you include Mario Kart 8 Deluxe), but all of those instalments are solid gold classics (before you ask, no we've not included the arcade entries, because we like being stubborn traditionalists at Nintendo Life). Since then, Mario Kart has become one of Nintendo's most successful properties and has sold in excess of 100 million copies worldwide across all titles. As you might expect, when these same nay-sayers actually got to play it, and they changed their tune.

Sure, Mario had appeared in other games, but his forte was 2D platformers – he had no place on the racing track, and Super Mario Kart was initially viewed as a questionable attempt to shoe-horn the famous mascot into a genre where he simply didn't belong. Thank you for all of your support throughout the years - CoolROM will continue strong.Back when Nintendo announced the very first Mario Kart game in the early '90s, there were some in the industry who proclaimed it as a sign that the veteran firm had finally lost its marbles. We feel we have reached this goal and helped cure more cases of nostalgia than we could have ever imagined.

From the very beginning, our goal was to allow users to re-live classic moments from video games that they have lost and cannot purchase anymore. We are very grateful to have served the emulation community for so many years and to have CoolROM still exist today. This page has been removed due to a request from Nintendo of America Inc.
